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Est. 26.07.24 ·

2.3K

KEEPER_OF_MEMORIESLv.39

yuki8447

Photo Feature

If you like Holo members, you'll definitely get hooked! ✨

2026.09.21 AM 9:43 · View Count 0

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GAMER
Lv.27

すりまん

Nobless Oblige Full Combo

I didn't realize how difficult it would be just with horizontal notes and regular notes overlapping, and the long streams were tough.

2026.09.21 AM 8:03 · View Count 0

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2026.09.20 PM 10:32 · View Count 0

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PIONEERLv.52

朱月

Pokajan

A commemorative moment of getting exactly 2000 coins! lol

2026.09.20 PM 9:18 · View Count 0

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Lv.8

爺さん三歳児

Event Gacha

Got Rap-sama on my 20th pull!

2026.09.20 PM 7:14 · View Count 0

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DILIGENT
Lv.10

takoyaki014

Appearance After Development

Before → After

2026.09.20 PM 5:14 · View Count 9

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COMMUNITY_DWELLERLv.71

能美クドリャフカ

Dark Chase Mischief Crew Victory Guide - Amateur Part 2

2. Attack the camping police team with multiple players. This requires coordination and is difficult, but there's almost always one player in each of two adjacent buildings. It's disadvantageous in a 1v1, and even if you try to make them chase you and get separated, they tend to return, making it less effective. Police can only catch one player at a time, so if multiple players are unlocking simultaneously, they can't catch everyone solo. Knowing this flow will impact your win rate. 3. Help teammates and win. Mischief Crew loses if all members are caught, so there will definitely be moments to help. You can only gain an advantage with numbers, so try to help whenever possible, except when you're being chased or when you can't help a teammate at the campsite. Players who repeatedly charge the campsite can be excluded. If you stubbornly stay in a situation where capture is certain, you'll all be wiped out. If possible, try to be aware of creating a situation where victory is possible with just one more unlock, as it might make your teammates' movements clearer. Creating unlock combos for the laser facility can be fun! I'll write the Pro version tomorrow to avoid spamming consecutive posts.

2026.09.20 PM 12:13 (Modified) · View Count 1

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COMMUNITY_DWELLERLv.71

能美クドリャフカ

Dark Chase Prankster Team Victory Method - Amateur Edition (Part 1)

In the Amateur Edition, I'll share one of the foolproof strategies. This strategy assumes victory by the Police team establishing a base camp, so understanding from other teammates is crucial. 1. Foolproof Method at the Laser Facility The Laser Facility has the ability to 'reduce the number of unlocked facilities by 1'. When there's only 1 facility left to unlock, the Police team often has one player constantly guarding it, thinking it must not be opened. In solo or 2-player situations, you often get overwhelmed and can't open it! That's when you use the Laser Facility to win. This pattern becomes apparent after repeated attempts, so it's recommended. For example, in a situation where you need to unlock 3 more facilities to win, but the facilities are close together or guarded, making it dangerous to approach! If you're in such a situation, have 5 players continuously step on the Laser Facility switch. If there's only 1 facility left to unlock, you can win, making comebacks possible. 2. Attacking Camped Police with Multiple Players This requires coordination and is difficult, but in two adjacent buildings, there's almost always one player. While a 1v1 situation is disadvantageous, trying to lure them away is often ineffective because they tend to return. To be continued in Part 2.

2026.09.20 PM 12:05 · View Count 1

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COMMUNITY_DWELLERLv.71

能美クドリャフカ

Dark Chase Prankster Team Victory Method: Basics Part 2

The laser facility has two switches, so if two players step on the left and right ones, the opening time is shortened. It can also be a key to victory, so rather than aiming recklessly, it's better to use it to lure them or step on it when you can win. Picking up keys reduces your speed, so holding a maximum of 3 will make it difficult to escape from the police. It's best to use them immediately after picking them up, or carry only one or two when going to help or when you have a lot of movement. The map displayed in the upper left shows your allies' positions, so you can tell that there is definitely one police player at the location where someone was caught. Be careful when the police activate their skills, as each player has one skill like 'Boost', 'Stealth', or 'Radar'. Stealth makes the prankster's danger detection (the red outline on the screen) invisible, so be extremely careful when it's active. Until you get used to it, you'll find it easier to win by repeatedly running away, rescuing, and using keys to open facilities! The laser facility can lead to a guaranteed loss if you miss the timing, so you need to be cautious. Lasers become essential when the police running around near a camp or a captured ally are particularly annoying, making you want to blow them away. Continued in Amateur Edition.

2026.09.20 AM 11:54 · View Count 5

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COMMUNITY_DWELLERLv.71

能美クドリャフカ

How to Win the "Dark Chase" Prankster Team - Basics Part 1

(Kudo is a mobile gamer, so please excuse me if the explanation is difficult to understand.) I'll write down the methods and rules for players who haven't played yet but are curious about winning. I'll write this in 3 parts: Basics, Amateur, and Pro. First, I'll explain the rules. The goal is to open "5" randomly locked facilities to win. You need 3 keys, but since the places you can find them and the number of keys are limited, it's recommended to use them on nearby facilities as much as possible. If you get caught, your movement will slow down on the spot, and you won't be able to pick up keys. You have no choice but to be rescued, so it's best to keep moving. If a teammate is caught, there's a "Rescue" button above the "Pick up key" and "Use key" buttons. If you go near them and rescue them, it's okay. Even if you're the last survivor, there's a chance for a comeback if you rescue them. There's a laser facility at the top center of the map with two switches. When the Prankster team steps on the switches, a gauge fills up, and when it reaches maximum, 8 facilities will have their required key count reduced by 1 each. If there's only 1 left, it will be unlocked. To be continued in Part 2.

2026.09.20 AM 11:38 · View Count 1

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