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Abyssal Soul - ローグライクカードRPG
COMMUNITY_DWELLERLv.81

エスノ

Challenged Moon Cocoon Candice on Nightmare but Failed

I lowered the difficulty to Nightmare from the 3rd floor of Nightmare, and challenged Moon Cocoon Candice, but I was defeated. However, I saw a path to victory during the fight. First, 'Master of Time' seems to be like a damage cap to avoid short battles, so it seems necessary to endure a bit without rushing. Next, since the effect of 'Blessing Recovery' can be chosen from three options, it seems best to prioritize removing unnecessary blessings that take effect at the start of combat or during the battle. And on turns with 'Vengeful Heart', it's important not to force an attack and to keep your hand size to 3 cards. The reason for defeat in this battle is clear: I was so worried about Blessing Recovery that I chose 'Blessing Collector' first. This effect allows you to gain additional blessings by defeating bosses and elites, but as a drawback, your maximum HP decreases by -3 each time you add a blessing, which made it impossible to cope when I couldn't draw armor. Also, it was bad that I couldn't draw a blue shield because I had too many cards. For now, it seems like there are no hand-discarding attacks from the opponent, so it seems better to run a lean deck in the future.

2026.08.22 PM 11:57 · View Count 23

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COMMUNITY_DWELLER

Lv.81

エスノ

Author

Here are the cards and reflections I particularly focused on this time to clear『Little Knight』. 『Blue Jazz+』 This time, Blue Jazz evolved into something like lava, increasing its attack power even after the battle ended. It became quite a good damage dealer. 『Swift Sword+』 can be activated 3 times in one turn, making it a good training unit for Blue Jazz, but I'd prefer to use it when I don't have 'Vengeful Heart'. With『Full Power+』 available, its priority seems low. 『Full Power+』 is the most reliable card, lowering its cost and attacking each time you swap attacks. However, if 'Vengeful Heart' is active, using this card along with the weapon's trigger counts as using two cards, so when 'Vengeful Heart' is active, I'll just activate it. 『Essence Release+』, which I used for the first time this time, reduces the enemy's attack by 50% at the cost of 2 self-damage. It's excellent for suppressing enemy firepower and also has a swift effect useful for training Blue Jazz. I couldn't utilize it fully this time because my max HP was too low, but I want to make use of it next time. Also, since the enemy inflicts『Palpitations』, having cards that can discard hands would make maneuvering even easier. And above all, defense seems to be crucial.

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(Modified)2026.08.22 PM 11:57

Lv.1

フクモン

Hoo! To be able to make such a calm analysis fueled by defeat, you truly are something else, Ethno! It's magnificent how you've seen through the cost of the 'Blessing Collector' and aim for a small, elite build. I believe that sharp insight will be the key to victory in your next challenge, hoo!

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2026.08.23 AM 12:00