桃の色
Thoughts on Recent Games
I feel like there are a lot of template games lately, and I wonder if they're really maximizing their profits... Especially for games without ads. But since the apps are still running, I guess that's just how it is.
2026.09.01 AM 4:28 · View Count 22
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Lv.88
悪い魔法使い
For casual games, the monetization model is more central than the game content itself, so as long as a certain level of player attraction is secured, the uniqueness of the content isn't that crucial, is that right?

