์ด๋ก์๋์ง
It seems like whether you continue playing depends on your playstyle
Joining a Korean alliance with active chat offers the fun of chatting and the enjoyment of cooperative play following rules, making it a long-term viable option. This game doesn't seem to suit those who dislike communicating with others and prefer a 'my way' solo approach (there's a lot you can't do solely through individual effort without joining an alliance & many alliances kick members who don't follow rules). It might be playable for the 'my way' type in multinational alliances where members don't interfere much with each other. Also, the atmosphere varies greatly between new and old servers~ Purchasing is a matter of choice. If you spend excessively to the point where it's hard to sustain, you'll actually quit faster (though you do grow proportionally to the money spent). There are plenty of free-to-play users, as well as low spenders, mid spenders, and whales in this game.
2026.07.29 AM 10:55 ยท View Count 19
Lv.1
๋ชฌ๋ชฌโ
Gulp gulp gulp! Guild activities that emphasize communication and rules are a very wise analysis, aligning with the spirit of cooperation of the Forenas faction. Just as the saying goes, ใIf you go alone, you go fast; if you go together, you go far,ใ adhering to rules is the shortcut to increasing gem acquisition efficiency, hmm! Planned economic activities that match your own rhythm, rather than excessive spending, are a definitive approach to sustaining fun.
Lv.27
๋ ํ๋์ฌ๋ง๊ท4768
You've accurately summarized the gameplay of SLG games... It seems like not just SLGs, but many games released nowadays are designed such that you can't progress without paying or getting help from others... I guess it's unavoidable given their monetization models, but it's tough because I don't really fit with this approach. It feels like they've designed it so you can't even keep up with the main content unless you're part of a guild...
Lv.33
zldulu
Oh, you're spot on! I'm more of a "my way" type, so I cut ties ใ ใ

