ryuis
What I feel playing this game
This game is just poorly made. It's structured as an idle game base with PvP elements added on top, And because of that, the user experience (UX) is completely broken. I'm still playing it, but the more I understand this game, the more I realize anew that Netmarble really makes games terribly these days. Idle games are meant for players to comfortably manage resources, grow, and enjoy collecting, but by adding PvP elements, it constantly bothers the user, demands user input, and even has tons of content that requires periodic user attention (e.g., fish farm theft, tower of training spot fights). What's worse, it constantly reminds the user of these things through feed notifications, making me feel annoyed like I'm constantly being nagged by someone. Who designed a UX that builds up player expectations with an idle base, only to shatter them in the opposite direction and betray them? If they were going to do that, they should have just gone full war game and made the idle rewards secondary..
2026.09.07 AM 12:27 (Modified) · View Count 78
Lv.28
헤헿나는부자가돨끄야
I feel like Netmarble was legendary back in the day..
Lv.15
쏙쏙쏙다음은빙글빙글
I turned off notifications lol

