Pentagon
1.21.4 64-bit Far Lands 4 (Revisiting the Overworld)
(Previous content can be found on my profile) This time, I've added commands to teleport to the points where overflows occur for each, and added easily viewable coordinates in the top left. The command is something like /farreach overflow blended. This feature teleports you to the overflow point of blended (base terrain generation noise), and this is where the Far Lands wall appears (1e+8087 6436e). The Far Lands break down step by step. After blended, cave_cheese (large cave noise) breaks (607e 9497e 8190e). After the cave_cheese caves, pillar (cave pillar noise) collapses (778e 1757e 2083e). Finally, in continents (continent placement noise), the Far Lands abruptly break off and disappear (2431e 7991e 2761e). It's supposed to just gradually disappear, but it seems to be reappearing thicker, so this part needs further investigation. It started out of simple curiosity, but it looks like it's going to be quite a long journey. The lag is also extreme.
2026.09.28 AM 4:05 · View Count 8
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Lv.8
집가고싶은사람임다
Will it become wild in FarLand??

