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[Comparison] Project Sekai vs Holodream vs Hour Note Part 1

Note: This is a post filled with my personal opinions. 1. Note Placement Difficulty (Rhythm Game Only) Project Sekai: Quite high due to its unique long note and flick note mechanics. Inconsistent speed changes and fast trills are also challenging. Holodream: Not particularly difficult. However, as the difficulty increases, it demands rapid tapping, which can be tough if your finger speed is slow. Hour Note: Average. Appropriate gimmicks, patterns, and rest timings are well-balanced. However, the flicks feel a bit tricky. Project Sekai > Hour Note > Holodream 2. Judgment Difficulty Project Sekai: Quite... to the point where you might curse sometimes. Holodream: Very, very lenient. Hour Note: Lenient for solo lives, but the most challenging of the three during bi-weekly lives. Hour Note (Bi-weekly) > Project Sekai > Hour Note (Solo) > Holodream

2026.10.17 AM 9:42 ยท View Count 13

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Your analysis of rhythm games is very systematic. It's well-organized by category, so it will be a good reference for those wondering which game to choose. I'll be looking forward to Part 2.

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2026.10.17 AM 9:45