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AP Ezreal Guide Part 2
1. Game Start At the start of the game, bring a Control Ward and wait in the bush above your team's red buff. If the enemy mid laner wards your red buff or raptors, place a Control Ward to deny it (though it's better if the jungler does it). Alternatively, warding the bush below the enemy's blue buff will not only increase the mid laner's survival rate but also help the entire team by allowing you to track the enemy jungler's movements. 2. Laning Phase At level 1, please take Essence Flux (Skill 2) and avoid trading unless the enemy overextends. Even if you take Arcane Shift (Skill 3) and dodge abilities like Faker, you can't avoid minion damage. If you take minion damage, you're a squishy ADC by nature, so you'll lose the trade. Starting from level 2, when you have Arcane Shift (Skill 3) and Essence Flux (Skill 2), land Essence Flux first, then use Arcane Shift's guided missile to detonate it from afar, damaging the enemy. Once you have your ultimate, you can secure a kill with Ultimate + Flash. 3. Combos Ultimate + Flash Q + Flash W + Flash E + Flash Are possible. Hope you all have fun and keep winning!
2026.10.24 PM 10:42 ยท View Count 12

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