yzna
Today's Outbreak Mode
"Parasites are good at stealth tactics with their abilities (Official)" ...If that's the case, can you stop the random checks (where your presence is inevitably revealed once you spread to a certain extent) already!?😱 Why are random checks, which I only ever do on Super Hard normally, held so often in Outbreak Mode! (ノシ 'ω')ノシ バンバン And the orange bubbles, which I usually rely on for skill points, have rules like these attached, as seen in the 2nd and 3rd pictures! As you can see clearly in the 4th and 5th pictures, it's a ridiculous debuff that heals you 99% when you tap an orange bubble, no matter how many infected you are 😅 There's a mutation effect where random symptoms evolve, but... Even in a situation that's practically a guaranteed win like in the 6th picture, if you accidentally tap a randomly appearing orange bubble, you'll still get healed 99%... \(^o^)/It's over I only managed to clear it because I set the difficulty to Easy. I can't handle anything harder (ヾノ・ω・`)ムリムリ I'll write down a few things in the comments section as a possible reference for strategy, though it's just my own method. m(_ _)m
2026.09.03 PM 5:34 · View Count 11
Lv.97
yzna
AuthorThe initial 3 choices were Japan, France, and Afghanistan, but I started in Afghanistan, which has many land neighbors despite lacking sea or air routes. I chose the gene for 'Catalyst Switch' (which lets you increase points with human research blue bubbles). Since I can't earn from orange bubbles and they recover from infection, my plan is to evolve a bit, then let humanity notice me so I can earn from the blue research bubbles. As letting them notice me is the premise, I included genes to delay research, and thought the rest could be free choice. For my part, I've gone with 'Aquasite' (sea route upgrade), 'Extremophile' (slight increase in all environments), and genes that don't increase symptom points. To be continued.
Lv.97
yzna
AuthorRecovery with the orange bubble is 99%, but if you tap the orange bubble when the infection count is 1, you'll be cured and get a game over, so be careful about that. I'll devolve mutated symptoms to increase points, and temporarily raise symbiosis to 1 or 2 to make it harder to detect while strengthening infectivity. However, humanity noticed me when about 2 countries were fully infected. From then on, I waited by aiming for the anemia and insomnia (slows research speed combo), cough → sneeze and nausea → vomiting (increases infectivity combo), and taking cold resistance 1-2 and drug resistance 1. I thought it might be okay to take the orange bubble if the number of infected people was small. Once the whole world is infected, take immune boost (mistranslation), organ failure, and then focus on avoiding the CURE gauge and orange bubble, while evolving things like internal bleeding that increase lethality. However, if you get used to this game, you might accidentally tap the orange bubble, so please be very careful about that 😅 What is this miracle recovery where 99% of the world's population recovers... If humanity's research progresses, there's also a feature where lethality automatically increases little by little 😅 Sorry for the long post, I hope this helps with your strategy even a little m(_ _)m

