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Beginner's Guide
・About Reroll It's good if you can do it, but personally, I think it's more effective to spend the rerolling time watching strategy videos on YouTube etc. I think it's fine to stop if you get Cordi or Florence. This time, I was lucky enough to get both Cordi and Florence. Even without Cordi and Florence, Natasha can be used as a substitute, so rerolling isn't that important.
2026.09.21 PM 1:10 (Modified) · View Count 9
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Lv.67
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Author・How to Choose Your Characters Pick one ofコル (Kol), フロ (Flo), or ナタ (Nata) as your main attacker, and then fill the rest of your team with characters that have high combat power to proceed. Natasha serves as a temporary placeholder until you obtain either Kol or Flo. You'll want to switch to Kol or Florence once you get them. Regarding the difference between Kol and Florence, if you're unsure about your direction, I think Cordy is a good choice for now. The reason is that even if you proceed with Florence, she'll likely end up in a support role, and you'll eventually recruit Cordy anyway. On the other hand, with Cordy, you can clear content more easily in the mid-to-late game even without Florence. However, Florence is easier to progress with in the early stages, so it also comes down to personal preference.
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Lv.67
Flacy
Author・How to raise your characters Concentrate all your resources on your main attacker. For leveling up, focus solely on the main attacker first. Once the main attacker's level reaches a certain point, you'll be told to level up other characters, so at that time, level them up to the minimum required. The priority for equipment enhancement is Weapon > Arms/Legs > Head > Body > Accessories. Weapons, Arms, and Legs are particularly important, so be sure to enhance them to MAX. Think of enhancing other parts only if you have leftover resources. For characters other than your main attacker, it's best to stop their equipment enhancement at level 20 initially (enhancement up to 20 only requires gold). You can adjust to 60 or 240 later when you have more resources.
Lv.67
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Author・Shop (More detailed info posted separately) - Regular Only buy items purchasable with gold. - Special You can buy the Seal Chest Gift, Seal Key Gift, and Witch's Letter Gift. For the Seal Chest Gift, only buy it if you have plenty of keys left. Conversely, if you have Seal Chests left, buy the Key Gift. It's easier to understand if you use the remaining amount of Advanced Seal Chests as a reference for when to buy. The Witch's Letter Gift is very valuable, but buying too many without thinking can deplete your diamonds. If you're not in a hurry, consider buying it only when you're short on evolution materials. - Refined Steel Purchase only when required by the main mission. - Sacred Steel Exchange as much as you can. Any equipment is fine. - Runes If you're unsure, just buy Penetration Runes. If you want to focus on PvP or need to adjust character speed, also buy Speed Runes. Don't buy anything other than these two types. - Characters Don't buy anything other than SR Shards. - Guild Exchange Rune Tickets. - Dimensional Rift For now, Merlin and Cordy are sufficient. - Battle Your options are to steadily collect Dewdrops or buy Intermediate or Advanced Seal Keys. Initially
Lv.67
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AuthorRunes The important ones are magic/physical defense penetration runes and speed runes. These two stats don't change even when you level up your character and can only be exchanged with rune tickets. If you're using Frost, it's good to adjust by equipping Merlin with speed runes, but for Cole, the required speed runes are demanding, so it's better to ignore them for now and only exchange for penetration. Runes are added to other stats, increasing their actual values, so the magnitude of their effects varies by type. Magic/physical penetration and speed have a large effect. Attack power, strength-based stats (matching the character type), accuracy, debuff accuracy, durability, HP, evasion, and debuff resistance have a medium effect. Critical hit, physical defense, magic defense, and critical resistance have a small effect. I'm omitting the details on the decay rate for each rune to avoid making this too long. Penetration and speed have a large impact, so be careful when synthesizing. Regarding rune setup. When speed isn't needed for PvE, please replace the speed slots with other runes. Also, this is just one example, and I don't use this exact setup myself. For offense: 3 magic/physical penetration, 3 speed, 2 attack power, 2 strength-based stats, 1 critical hit, 1 accuracy. For defense: 3 durability, 3 HP, 1 critical resistance, 1 debuff resistance, 2 evasion, 1 physical defense, 1 magic defense.
Lv.67
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Author・Divine Gear Enhancement - Demonic Gear Priority: Penetration >>> Attack Power > HP = Critical Rate > Various Defenses. Penetration is a stat that cannot be raised by character level, making it extremely important. The rest are considered bonuses. (Ultimately, all will be raised to max level 40, so this is purely about priority.) - Sacred Gear Priority: Attack Power > Critical Damage Boost >> Drain > Accuracy > Various Critical Damage Mitigation. Compared to Demonic Gear, Sacred Gear is obtained in significantly smaller quantities, so investing heavily in stats beyond Drain is difficult. Also, the priority listed is for questing purposes. The general approach is to raise Attack Power and Critical Damage in a 4:3 ratio. (Critical Damage Mitigation is also a very important stat, but I've lowered its rank because I'd prefer you focus on Attack Power and Critical Damage Boost first unless there's a specific reason.)

