aruu
Gripes Part 2
The high login frequency is also a problem. Checking in on Regulars multiple times a day for Tears, Phantom, Guild Wars... Despite frequent logins, the growth rate is extremely slow. Moreover, the characters that grow are almost all permanent pool characters... most players will be raising the same ones. It takes 2-3 years to become strong enough to have some leeway... but with the current system, it's hard to keep playing that long. And even if you do get strong, there's nowhere to show that strength... (because everyone else gets strong in the same way). What are the fundamental issues? The stinginess of the gacha? The high diamond material requirements for the limit break and equipment systems? The ceiling for strength being too high? The fact that both characters and equipment can be solved with paid currency? All of the above...? Either way, it's becoming a chore to continue playing (especially with more players quitting). Maybe the most fun was when I could equip exclusive weapons... Honestly, there are definitely good aspects, but when considering long-term play (and spending money), it's tough. It might hurt that spending for a hobby feels difficult (pointless). If the gacha isn't fun, it means there's no joy in saving up free currency either. To be continued
2026.09.28 PM 1:31 · View Count 1
Lv.10
たむむ
Yeah, I don't get excited when I do gacha either.

