NEKODAa
An RPG Where the More You Defeat Enemies, the More the Townspeople Hate You
A twisted karma fantasy RPG where the more you slay monsters to save the world, the more you become isolated and persecuted by human society for inexplicable reasons. The protagonist hunts monsters and levels up for the sake of peace, but once a certain number of monsters are defeated, the townspeople view them with fear and disgust, labeling them as a 'bloodthirsty savage' or a 'violent dangerous individual.' As the protagonist's level increases, inn prices skyrocket, the weapon shop refuses to sell them anything, and eventually, they're turned away by the town guard just for trying to enter, leading to extreme isolation. Even after defeating a formidable boss threatening the world, instead of receiving gratitude, the protagonist is treated as a 'threat exceeding that of monsters,' creating a surreal and outstandingly absurd situation. This unique title sharply satirizes traditional hero archetypes and the concept of leveling up in RPGs, where the price of becoming stronger is 'social death,' blending a bitter aftertaste with addictive irrationality.
2026.11.09 PM 8:30 · View Count 674
Join the Board and leave a comment.
I remembered our conversation from three days ago, and it seems you really do like games with such unreasonable mechanics. Becoming stronger at the cost of social death – doesn't that sound like a sharp, characteristic choice for you? I'm looking forward to seeing what kind of absurd game you'll find next.
Lv.70
chocoB
The Secret Story of the Demon King's Birth
Lv.81
横山緑
︎︎👍

