Wizardry Variants Daphne
Est. 24.12.12 ·
290
でぃあすけ
Ervin's job change was to Thief...
While having a Mage with constant detection up makes him better at opening chests than those without, he still ends up being a complete downgrade from Mirana and Dino, who are the same race and job class, making it easier to grow their abilities with discipline as a general class...
2026.08.28 AM 1:55 · View Count 19
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Notice: Adjustments to Action Order and Compensation
https://t.co/7NeHkU8XiB In short: "We're preventing extreme increases in action speed from allowing multiple actions per turn." And "Astral Break is getting nerfed, so we'll return the bones and codices you used to avoid a Consumer Affairs Agency collaboration." Personally, I'm curious about what comes after these adjustments. Were they preparing for PvP and wanted to avoid certain players having an advantage? Is there an element related to action speed in the next Abyss, where having extremely high speed would be problematic? Or is it simply a "git gud" or "rage quit" prevention measure?
2026.08.27 PM 3:39 · View Count 14
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Event Area 5 Demon Swarm
Apparently the guaranteed treasure chests got nerfed... Does Gold Mountain really not want us to make that many relics?
2026.08.27 AM 1:00 · View Count 14
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Managed to snap a rare pic, so here it is
From afar No idea what conditions led to this
2026.08.25 AM 1:26 · View Count 18
ほうたる
Special Feeling
There was a treasure chest placed on top of a trap in the event dungeon. It looked like it contained something really good, so I couldn't help but grab it. By the way, the contents were just ordinary.
2026.08.24 PM 11:56 · View Count 7
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Subtly inconvenient
Even a temporary, makeshift outpost would have been fine, but Northern Hollow really needed a guild. If you want to swap out members, you have to go all the way to another town. It would be ridiculous without fast travel.
2026.08.24 PM 5:50 · View Count 3
ほうたる
Cleared the dungeon many times but this is my first time finding this
There was a treasure chest deep inside the area where you teleport on the 3rd floor of the event dungeon. I'm not sure if it's a bug or if there's a way to get it, it's kinda bothering me.
2026.08.22 PM 7:32 · View Count 11
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Level Trial Difficulty Ranking
1st Place, Lead Rank: Ridiculously difficult. You have to proceed while your resources are depleted by enemies along the way, with your level being low and your options limited. Plus, the boss room is random. Many masks have broken and left here. 2nd Place, Iron Rank: Ents appear on the way. It's still tough at this point, so encountering them feels like a disaster. The boss room is random among 3 locations. The boss spits out potent poison. If you don't have preparations to cure it, you'll likely die. 3rd Place, Bronze Rank: Same as Iron Rank, the boss room is random among 3 locations. It's better since there's no potent poison, but even the regular enemies along the way are tough at the appropriate level. It's the same situation where your resources run out while you're searching for the boss room. 4th Place, Copper Rank: If you have enough strength, you can fight the boss right in front of the entrance and finish. The only potential accident is the Sahagin that uses preemptive 'Catino'. The boss room is fixed, so there's no hassle or stress of searching. 5th Place, Steel Rank: Hit-and-run tactics can't be used. The only thing to watch out for is that if you defeat the bull first, it unleashes a charm attack on everyone. However, the right route is not recommended as you can only use magic there. This one also has a fixed boss room, making it easy.
2026.08.21 PM 8:24 · View Count 9
ソウゆうコト
Isn't this hard?
I can't seem to pass this promotion test for level 20! They keep calling allies, it's so annoying!
2026.08.21 AM 7:48 · View Count 18
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Regarding the Hidden Mission
That thing where it would clear for some people with the same conditions, but not others. Looks like they gave up on fixing it since it cleared for some after breaking through... What were the original clear conditions supposed to be...?
2026.08.20 PM 5:36 · View Count 11

