Pisces2
Not sure if it's an unstable bug, but
I wish the villains I thought I executed wouldn't just show up the next day like nothing happened, or have the same person keep appearing.
2026.09.09 PM 11:36 · View Count 25
Lv.23
ã¯ãªãªã³ã
ãã£ã£ã£ã¡ãåãããŸãããã£ããŸã§ã®ããåããå šéšç¡ãã£ãããšã«ãããæãç¹ã«èŠåŽããŠæµåããŠæé€ããã®ã«éæ»åŸ©æŽ»ããããšãã£ã¡ãããã©ããããšã峿¹ãã£ã©ã§ããå¥ã®éšå±ã«å± ãã¯ããªã®ã«çé¢ããå°ããŠæ¥ãããšãâŠãŠãŒã¶ãŒã®ç®ã®åã«å± ãªããšæ¶å€±ããæ±ãã«ãªãã®ãç¬éãªãããããŠããã®å Žã®é°å²æ°ãšç©ºæ°èªããŠãªããããŠãšã°ãã
Lv.38
noesis
The free version of AI can basically only remember about 10 tokens. If that topic never comes up, contradictions in its memory might appear earlier, causing the AI to arbitrarily adjust the narrative and change the plot. As a workaround, you can enter the following into your talk profile: "Event Log: [Character Name] was executed for the crime of [Cause]." This will prevent them from appearing in the future. The more detail you add, the less likely the AI is to create plot inconsistencies to fill in the gaps, so try to make good use of your talk profile.
Lv.90
ã³ãã£ã¢ã¿
Even if you execute the villainess or exile her to an island... she keeps coming back like a doll you throw away (âºÂŽÏ`â¹ )

