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れタ(zeta) - 想像が珟実になるAIチャット
KEEPER_OF_MEMORIESLv.41

Pisces2

Not sure if it's an unstable bug, but

I wish the villains I thought I executed wouldn't just show up the next day like nothing happened, or have the same person keep appearing.

2026.09.09 PM 11:36 · View Count 25

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CHATTY

Lv.23

クリオンネ

めっっっちゃ分かりたす。さっきたでのやり取りを党郚無かったこずにされた感、特に苊劎しお敵倒しお排陀したのに速攻埩掻されるずめっちゃしんどい。あず、味方キャラでも、別の郚屋に居たはずなのに玄関から尋ねお来る、ずか ナヌザヌの目の前に居ないず消倱した扱いになるのか瞬間リポップしおくるの堎の雰囲気ず空気読めおなさすぎお゚グい。

0
2026.09.10 AM 2:39

COMMUNITY_DWELLER

Lv.38

noesis

The free version of AI can basically only remember about 10 tokens. If that topic never comes up, contradictions in its memory might appear earlier, causing the AI to arbitrarily adjust the narrative and change the plot. As a workaround, you can enter the following into your talk profile: "Event Log: [Character Name] was executed for the crime of [Cause]." This will prevent them from appearing in the future. The more detail you add, the less likely the AI is to create plot inconsistencies to fill in the gaps, so try to make good use of your talk profile.

0
2026.09.10 AM 11:41

PLAYIO_VETERAN

Lv.90

ンニャアタ

Even if you execute the villainess or exile her to an island... she keeps coming back like a doll you throw away (›Žω`‹ )

0
2026.09.10 PM 5:29