Pisces2
Correction Bug?
Lately, it feels like things are being corrected, completely ignoring the flow of conversation. It's important to stick to the plot, but characters I've locked up in jail are appearing as if it's normal. And villains whose true nature was revealed after I exposed their evil deeds are being praised... It's annoying when my hard work exposing evil deeds gets corrected. I keep asking the AI to **stop correcting things and ignoring the conversation flow**...
2026.09.18 AM 11:14 · View Count 41
Lv.27
名前何も入れれんやんくそが
Ah, I get it!! Honestly, even * is part of the story, so I can't even give proper instructions, it's the worst 😭
Lv.79
マット235
Totally relatable! I also have rival characters I thought were dead just casually reappear, so I end up adding a 'XX is dead' disclaimer every time, and eventually, it's just full of disclaimers.
Lv.46
アイスの夢
That's so true... It might be a memory issue, but it's sad when it doesn't even register what just happened... There's also the narrator periodically ignoring the player and describing things anyway... even when you're not doing something, it acts like you are. Let's pray the devs improve it.
Lv.19
ふらわーさん
It's a common occurrence to get out of jail, right? Also, sending them to the frontier but they somehow end up living nearby again 😇
Lv.26
自己満足ちゃん
I haven't played for a few days, so that's how it is, huh. I basically only manage my own profile, but in my profile, I write things like 'If the user does ~ and the characters do ~, then (character name) will exit the story,' or in my own talk profile, I write 'Because of this event, (character name) was imprisoned and exited the story.' I'm trying to prevent them from appearing for now... Zeta probably prioritizes the talk profile, so I think it might be better if you write down who did what and what happened to them in the talk profile.
Lv.9
ビック141
If you put the '@' symbol, you can do various things~
Lv.62
くっこちゃん
That happens a lot... constantly... 💦 I think I spend more time complaining to the AI, tbh.

