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Garena 傳說對決:冥定王牌版本

Est. 24.12.12 ·

4.4K

COMMUNITY_DWELLERLv.83

鑫鱻晶品

Legendary

Did you hit Legendary today? Legendary Showdown

2026.10.27 AM 9:19 · View Count 12

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Lv.37

清學居士

Tulen Hybrid Playstyle

Based on the practical thinking of top-tier Tulen players across servers, item builds are mainly divided into two sets: Mid lane and Jungle: 1. Mid Lane Nuking Burst Build (Teleport Recommended) Knight's Plate (Early game pressure defense, sell late game) ➡️ Sorcerer's Shoes (Magic Boots) ➡️ Devil's Smile ➡️ Evil Spirit's Record ➡️ Green Book (Sacred Tome) or Crown ➡️ Frost Orb (Golden Body Survival) • Concept: Adding 'Knight's Plate' in the early game significantly increases Tulen's survivability when farming minions up close. Devil's Smile and Evil Spirit's Record provide very high cooldown reduction and magic penetration, making them core items for mid-game power spikes. 2. Jungle Tempo Carry Build (Bring Execute) Cursed Blade (Mage Jungle Knife) ➡️ Sorcerer's Shoes (Magic Boots) ➡️ Staff of Life (Blood Sucker Book) ➡️ Lich's Crown ➡️ Staff of Chaos (Great Penetration) ➡️ Frost Orb (Can swap with Resurrection Armor) • Concept: Jungle Tulen desperately needs sustain. The Staff of Life allows him to quickly restore health using jungle monsters and minions. In the mid to late game, leveraging the high economy from the jungle, after completing the Crown, a single ultimate can evaporate the enemy backline. 3. Rune Recommendations • Wasteland × 10 (Magic Damage, Magic Penetration) • Protection × 10 (Max HP, HP Regen per 5 sec, Movement Speed) • Corruption × 10 (Magic Damage, Magic Penetration)

2026.10.27 AM 8:50 · View Count 10

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Lv.37

清學居士

Bull Demon King's Overall Gameplay Strategy

【Early Game: Secure Vision, Harass Enemy Jungler】 1. Vision is a Support's Lifeline: Head directly to the side bushes of the mid lane at the start to help the mage clear vision and prevent the enemy from invading your jungle. 2. Jungle Harassment: If your mid laner clears waves quickly, you can lead your team into the enemy jungle. If you see the enemy jungler hitting the blue buff, use your 1st skill to reset the monster (pull it out of range to lose HP) and slow down their development. 【Mid Game: Stick to the Carries, Clear Bushes】 • In the mid-game, roam with your team's "carry" (the best-farmed mid laner or marksman). • Body-block for Bushes: Before the carries enter a bush, the Bull Demon King must go in first. Even if three enemies are hiding inside, with your tankiness, you can use your 2nd skill and retreat safely. But if your teammates go in, they'll be instantly deleted. 【Late Game: Target the Backline, Initiate Decisively】 • In late-game team fights, don't use all your skills on the enemy tanks. • When both teams are spacing out, as soon as you see the enemy marksman or mage (carry) misposition and step forward, immediately use your 1st skill into ultimate, or ultimate into blink, to dive them and secure a kill with your teammates. • Note: If your marksman (like Teres, Yong) is constantly being targeted by the enemy assassin, don't initiate the fight yourself. Save all your crowd control skills for your marksman and act as their bodyguard.

2026.10.27 AM 8:48 · View Count 6

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Lv.37

清學居士

Yorn's Dark Playstyle

Skill Core Techniques • Passive (Sacred Silver Bullet): Every third basic attack from Yorn triggers a random special bullet: 'Red, Blue, or Yellow'. • Red: AoE explosion damage (great for clearing waves and team fights). • Blue: Restores your mana and reduces skill cooldowns. • Yellow: The most crucial bullet, inflicts a 0.5-second stun. • Technique: 'Card Counting'. Before engaging or setting up an ambush in a bush, perform two basic attacks on empty air or minions to reach the second stack on your passive counter. This guarantees your next basic attack will trigger a special bullet (with a high chance of landing a Yellow card to CC the enemy). • Skill 1 (Bloody Hunt): A long-range dart that deals mixed physical and magical damage and increases your movement speed. • Technique: Use it for kiting and spacing during laning. You gain a movement speed bonus every time you hit an enemy, allowing you to play 'hit-and-run' with your opponent using this speed boost. • Skill 2 (Funeral Curse): Yorn's signature skill. It's a guaranteed hit on a target, inflicting a 1-second stun. • Technique: This is one of the rare 'guaranteed hard CCs' in the game. If an assassin tries to dive you, don't panic. Wait for them to get close, then use your Skill 2 to stun them, followed by your ultimate or creating distance. • Ultimate (Quicksilver Barrage): Fires 6 bullets in a forward fan shape. • Technique: This isn't a long-range skill; it's a 'point-blank shotgun'! The damage is very low when enemies are far away. The correct way to use it is: Skill 2 to stun ➡️ walk up and get right next to the enemy ➡️ activate your Ultimate. All 6 bullets hitting at point-blank range can instantly kill an opponent.

2026.10.27 AM 8:46 · View Count 15

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KEEPER_OF_MEMORIESLv.29

DE_601

Ranked Match

My teammates in ranked matches lately have been so bad, I keep losing and my mental is about to break.

2026.10.27 AM 7:03 · View Count 1

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Lv.20

林企企

Anyone wanna play Honor of Kings with me?

Wanna play Honor of Kings together?

2026.10.27 AM 3:19 · View Count 2

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TIP_FAIRY
Lv.97

西疆雪

Rant Before Bed

Finally had some free time today to play Honor of Kings. Been tired lately and didn't want to try too hard, so I hopped on my Platinum smurf account. Nearly had a stroke... lol Let me tell you what happened. First, here's a pic to prove it wasn't me messing around – my Motos, who I picked to slack off, got a 10-kill streak, which is just...orzlll Basically, I went in with a 'smurf' mentality, building Motos as a semi-tank with Execute. Magic Resist Boots, Steel Gun, the new round shield, Fairy Soul, King, Resurrection Armor. My opponents in this rank didn't disappoint; I got the first kill within the first minute. Then, working with the jungler, we caught their Evita, and the jungler got the first kill. Things went south after that. The jungler, seemingly enjoying the kills, abandoned his own jungle and camped in the bush on the Caesar lane. Yeah, he kept trying to get more kills from me, but the reality was he scared their Motos so much he wouldn't come out, and he even drew the enemy mid and jungle over. Worse, because of his antics, he didn't farm any jungle and became super poor, and with no one watching the jungle, the enemy was free to invade... Then, the ADC, who was already being pressured by the enemy, completely fell apart because no one ever supported them. And that ADC building Electro-Catalyst and Satan's Halberd is just f***ing ridiculous... First time in my life getting a Gold medal and even ranking up on the losing team. Thanks a lot. 🥹

2026.10.27 AM 1:38 · View Count 15

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Lv.5

我們在台灣

阻遏阻

我是個唐唐經濟走勢有一次經濟趨勢測測次數菜市場租屋市場因為字字挫越餐飲業足足此時則艾草喔go Vivi COCO申請阿嘎誰在是喔誰才是愛一起von涉嫌欸殺氣森誰誰誰剛開始FIFI gif YOHO失去熱情可以好喔你身穿一襲積極 pvikbifjcohus6t9foifgogfofofogogogogoy0ùuuuuuuuuu由催促再說一次側彎採用我無所猝死是因為此次催促我催促我位於四書五歲入我是喔孩子們則可少哈老騷擾全額擾擾攘凹槽Vivi卡卡少誰誰誰是喔可讓我技巧喔殺誰前凹槽FIFI FIFO誰誰誰誰誰誰去愛情OVO擾擾擾擾擾曹操傲策氣喔齊齊FIFI誰誰誰熱熱熱擾NONO餵食設施一切瑟瑟要你卻喔誰誰誰誰誰誰實測了挪挪去惡嘎嘎一顆顆喔喔痛苦惡咳咳咳咳咳咳咳咳 🤣🤣🤣🤣🤣🙂↔️🙂↔️😏😊😏😍🙂🤣🙂😂🙂🥰😏😂🥲🥰😏😍🤤🥰🤤🥰🤤🥰🤤😍🤤🤣🤤😂😏😍🤤😍🙂🥲🤣🤤🤣🤤🤣🙂🤣🥲🥰🙂🥰🙂😂🙂🥰🙂🥰🙂🥰🙂😂😏😂😏😂🙂↔️😂😏😂😂😏😂🤣?

2026.10.26 PM 11:20 · View Count 2

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Lv.37

清學居士

Tel'Annas Marksman Guide

Tel'Annas (Tel) is the most classic 'late-game scaling marksman' in 'Arena of Valor'. Her core gameplay can be summarized in nine words: 'Position well, dare to output, ult accurately'. Although she has no mobility skills, making her a prime target for assassins; as long as she safely reaches the mid-to-late game, her super long attack range with Skill 1 and high damage that scales with both magic and physical power can completely melt enemy frontlines and defensive towers in seconds. The core concept for Tel is 'early game 100 penetration for laning, late game Starfall for dominating the world'. Here's a recommended stable 100 penetration crit build that's super suitable for her (recommended for solo queue, facing multiple assassins): Gladiator's Mail (early transition) ➡️ Knight's Boots (Magic Defense Boots/switch to Physical Defense Boots based on lineup) ➡️ Sacred Sword ➡️ Starfall ➡️ King's Sword ➡️ Death's Scythe (or Aegis) • Itemization details: In the early game, get a 'Gladiator's Mail' first for physical penetration. Combined with 100 penetration Talents, you'll rarely lose early skirmishes at level 1. In the mid-game, after building Sacred Sword and Starfall, this marksman's god-tier equipment, your damage output drastically changes. Finally, add Death's Scythe to counter burst assassins.

2026.10.26 PM 9:14 · View Count 17

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PLAYIO_VETERANLv.42

王子糙阿粿

In the end, the hardest part isn't the enemies, it's the teammates!

After playing Arena of Valor for so long, I really feel that the most thrilling part of this game isn't a comeback victory, but the fact that every time you press the match start button, you never know what kind of teammates you'll encounter next. Sometimes, all five of you have such great synergy, it's like a pro team. Other times, less than three minutes into the game, you're already questioning your life choices. You might have been on a winning streak just the game before, only to be brought back to reality in the next one. But the most magical thing is saying 'this is the last game,' then feeling frustrated when you lose, and wanting to continue when you win. Before you know it, it's already past midnight. I want to ask you all a question: What's the most frustrating moment you've had playing Arena of Valor? Is it when teammates go AFK, steal lanes, start pointless fights, or when you're about to win but get reversed? Share your stories in the comments and let's see whose teammates have the most tales to tell!

2026.10.26 PM 6:42 · View Count 5

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