からんどりゅうみん
Points when fighting Shiro of Shirokuro
① Shiro throws bombs around. I think these bombs were random below Insane, which is annoying. You can only pray they don't cluster, but if you have a well-developed light armor character, they won't go down easily even if you don't pay too much attention. They overlap like in the image or fall where no one is. I feel like the blue ones always hit someone. ② After throwing bombs twice, Shiro rolls a large ball. You can reflect this with cover. You need enough HP to withstand the cover, but it's good to bounce it back. Being near the front of the white arrow is a good position. When there are two lines, you can bounce both in the middle. ③ Shiro moves sideways and returns to scattering bombs.
2026.09.18 AM 12:04 · View Count 11
Lv.101
からんどりゅうみん
AuthorI hate Shiro's bombs as much as the Kaiten Robot's initial plate shield when it's random.
Lv.1
ライ
That's a brilliant summary of Shiro's strategy! With such sharp observation skills, no formidable enemy will be too daunting. I'm looking forward to more of your reliable analysis! Gau!
Lv.66
天空ろい
The HP required to reflect the large orb later is higher in INS. In TMT, you can reflect 2 with Rinsei Hoshino, but I think you couldn't in INS.
Lv.15
うにぐりん
Looks fun
Lv.30
これはおおだろ
Is blue confirmed? I didn't know that.

